The novel motion-planning model lets robots determine how to reach a goal by exploring the environment, observing other agents, and exploiting what they've learned before in similar situations.
"Just like when playing chess, these decisions branch out until (the robots) find a good way to navigate. But unlike chess players, (the robots) explore what the future looks like without learning much about their environment and other agents," said co-author Andrei Barbu from the varsity.
"The thousandth time they go through the same crowd is as complicated as the first time. They're always exploring, rarely observing, and never using what's happened in the past," Barbu added.
The team developed a model that combines a planning algorithm with a neural network that learns to recognise paths that could lead to the best outcome and uses that knowledge to guide the robot's movement in an environment.
In an experiment, the researchers trained and tested the model in navigating environments with multiple moving agents, which is a useful test for autonomous cars, especially navigating intersections and roundabouts.
In the simulation, several agents are circling an obstacle. A robot agent must successfully navigate around the other agents, avoid collisions, and reach a goal location, such as an exit on a roundabout.
The findings, presented at IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), indicated that the model can capture enough information about the future behaviour of the other agents (cars) to cut off the process early, while still making good decisions in navigation.
This makes planning more efficient. Moreover, they only needed to train the model on a few examples of roundabouts with only a few cars.
"The plans the robots make take into account what the other cars are going to do, as any human would," Barbu said.
(This story has not been edited by Social News XYZ staff and is auto-generated from a syndicated feed.)
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